Killer Impulse || Game a Week 4: The Nightmare Heart
A downloadable game
Description:
Killer Impulse is a thrilling game developed in one week for Manchester Metropolitan University's fortnightly game jam, Game a Week. In this game, you step into the shoes of a serial killer trying to get some much-needed rest, only to find yourself trapped in a nightmare where your victims are hunting you down. Your objective is to stay asleep for as long as possible by avoiding your enemies and silencing your alarm clock.
Gameplay:
Your victims will actively hunt you down, and if they catch you, it's game over. Meanwhile, alarm clocks will spawn randomly across the map. You must silence your alarms within 15 seconds or else they will wake you up. Try to sleep for as long as possible.
Main Mechanic:
Killer ImPulse integrates with the HypeRate API, utilizing your real-time heart rate as a core gameplay mechanic. As your heart beats faster, everything moves faster. Thus, the game intensifies as your heart rate increases, challenging you to keep calm under pressure.
Controls:
- WASD: Move
- Mouse: Look
- E: Interact
- ESC: Pause game
Features:
- Dynamic gameplay influenced by real-time heart rate;
- Challenging enemy AI;
- Immersive nightmare atmosphere with engaging visuals and sound design;
- Pause and settings menu for convenience.
Credits:
- Developed by Megan Hamilton-Mills
- Heart rate integration by HypeRate
- Enemy model by ShaxerTakkuY on SketchFab
- Deathscreen animation by kattyart
- Clock font by Chequered Ink
- SFX by Pixabay
Comments
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I like the concept, if you know how to avoid your enemies :)
Really cool concept. If someone gets good at this game they could sleep forever. xD